Cooperative Activities
K - 1 Buggy Rides 3 - 6 The Bus
K - 1 Scooter-mania 3 - 6 The Glob
K - 2 I Want a Home 3 - 6 Minefield
K - 2 Hold that Floor 3 - 6 Kong Pong
K - 2 Copy Machine 3 - 6 Nerf-Ball Passover
K - 2 Traffic Tag 4 - 6 Sneak Attack
K - 2 Parachute Fun 4 - 6 Moving Islands
K - 2 Ring of Fun 4 - 6 Slalom Blindfold
1 - 2 Animals 4 - 6 Nine-person Skip
2 - 3 The Snake 4 - 6 Balloon Fooseball
2 - 5 Man From Mars 5 - 6 The Tadpole
2 - 6 Keepers of the Castle 5 - 6 Titanic Challenge
2 - 8 Cooperative Hoops 5 - 6 Human Knot
3 - 4 Cone Scramble 6 Cooperative Team Handball
3 - 5 Frogs and Ants 6 Cross-Over Blanket Volleyball
3 - 5 Loop Da Hoop

PPEP-PALS Lesson Sharing
Teacher & School: Zack Dee, Petaluma Junior High
Activity Grade Level
Sneak Attack 4 - 6
Equipment Needs
  • 8 each of 8 different pieces of equipment
Facility/Playground Needs Blacktop
Lesson Objective (Psychomotor and/or Cognitive): To encourage cooperation and use of offensive and defensive strategies.
Teaching Hints:
  • Discuss what “offense” and “defense” means before the start of the game. Ask the students if they can think of any games, which use offense and defense.
  • Remind students they will have to cooperate to come up with a strategy.
  • Discuss which strategies worked and what didn’t work.
  • Talk about how teams are thinking “defensively” and how teams are thinking “offensively.
  • Remind students to watch out for others and to move at safe pace.
Description:

To set up the game, put eight cones evenly around the perimeter of the playing area. Place eight items of equipment at each cone (one of each type of equipment--no cone should have two of the same piece).

Each team will have to work together to get all of the same type of equipment. They will need to be on the offense in order to get all of this equipment, but they will also need to be on the defense in order to keep other teams from getting all the equipment that team needs. They will need to cooperate in order to do this.

There will be eight different teams (or how ever many you see suitable). Each team will start in front of one of the cones. You will give them one piece of the kind of equipment they need to gather (e.g. one rope, one ball, etc.).

On the signal, one person from each team will run to any other team’s place and “steal" only one piece of equipment and take it back to their team. Only one person on each team can be moving at a time. Once that person comes back to the cone, the next person may go. Each person on a team must take turns getting equipment. “Runners” can go to any team they wish and take any piece of equipment they choose; a team may not keep any other person from taking a piece of equipment. The game continues until one team has collected all their equipment and sits down.

Alternatives/Modifications
  • Like before, give each group a piece of Equipment to start off. This time, the group can decide to start collecting another piece of Equipment, instead of the one they started with. For example, you may give them the beanbags to start with, but they can decide to start collecting tennis balls instead.
  • Have students' move using different locomotor patterns.
Reference