| PPEP-PALS Lesson Sharing | Teacher & School: Stephanie Comma, Roseland Elementary | ||||
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| Equipment Needs | none | ||||
| Facility/Playground Needs | Blacktop, field, or multipurpose room | ||||
| Lesson Objective (Psychomotor and/or Cognitive): |
team work, cooperation, cardiovascular training |
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| Teaching Hints: |
Make sure that running paths are clear. Instruct the group that if someone falls the entire group needs to stop to avoid injuries. Before beginning the game have a discussion on strategy. The head and the tail should not just run in a straight line. How should the head run to best catch the tail? How should the tail run to best avoid the head? |
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| Description: | |||||
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Students form a line and hold onto the shoulders or waist of the person in front of them. The person at the front of the line is the head, and the person at the back of the line is the tail. The teacher instructs the group to start jogging. When the head calls, “1, 2, 3 Dragon!” the head begins to chase the tail to try and tag it. If the tail gets tagged, the head goes to end of the line and becomes the tail. A new player becomes the head. If the line breaks, the dragon “dies” and a new head must be chosen. |
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| Alternatives/Modifications |
If the class is a particularly large group, you can split them into two (or more) groups and have two dragons. You can place a handkerchief or other object in the tail's back pocket or tucked into the pants. The head would have to grab this object out of the tail's pocket. If the head cannot catch the tail, you can have a preset time limit and rotate through so that all students get the chance to be both the head and the tail. |
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| Reference | |||||
