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PPEP-PALS Lesson Sharing
Teacher & School: Lisa A. Fogg, Cloverdale Washington
Activity Grade Level
Scooterboard Hockey 4
Equipment Needs
  • Scooterboards for students (one for each is best)
  • Small hockey sticks (specifically for this type of hockey)
  • cones and/or goals
  • pucks or small balls
Facility/Playground Needs An indoor facility works best/gymnasium
Lesson Objective (Psychomotor and/or Cognitive):
  1. Students will develop tracking skills, hand-eye coordination, and object control skills using a short implement.
  2. Students will understand terminology associated with floor hockey.
  3. Students will show cardiovascular endurance and leg strength by participating in the activity for its full duration.
Teaching Hints:
  • Students should have ample time to practice skills before playing the game.
  • Students could be doing alternative activities/exercises if not enough equipment is available for all to participate, or if space is limited for game play.
Description:

Skill Development - Teacher should review parts of the stick (blade, shaft, and butt) so that students know the relation of these parts of the stick to their hand, the floor, and when controlling the puck or ball. For scooterboard hockey, the stick is short and one hand is used to control the object. The other hand can be used for balance or aid in movement while on the scooterboard.

  1. Have students practice maneuvering on the scooterboards - in general space, around obstacles, and stopping and going on signals.
  2. Hand out equipment so that each student has a stick and puck. Have them practice moving around the area while dribbling their puck.
  3. Students can work with a partner and practice passing and trapping the puck. Continue while moving and concentrating on sending the puck ahead of a moving target, keeping eyes on the puck, and moving under control.

Game Play When students have developed and practiced specific skills, organize a scooterboard hockey game using the entire area or the area split into sections to allow for maximum participation. Each team defends a goal (use a goal or two cones - set out a goalie safety zone to protect the goalie and only allow shots to be taken from outside the zone).

  1. Students line up (6 per side) - three forwards (offensive players, shooters), two backs (defensive players, help goalie and send puck to forwards), and one goalie (last line of defense to protect the goal). It is up to the teacher, but designate areas for the specific players if necessary to teach zones…ie. forwards stay on opponent's side of the court; backs stay on own half; goalie stays on own half and is the only player allowed in the goalie box.
  2. # Game play begins with a face-off - (teacher can designate a procedure for this…puck drop, or tapping the floor and hitting against the opponent's stick 3 alternating times before "play" begins. Object is to pass and move the puck to the opponent's side and send it into their goal - one point for each goal. A face-off starts play again. Teammates should stay spread out and in their general zones in an effort to pass and move the puck successfully. Teacher can point out good passes and smart strategy.
  3. Time limits can be placed on games if others are waiting (can have alternate activity on sidelines for those not involved in play), and continue time so that little is wasted between scores. Students can hit the puck off of the wall and rebound it to strategically move it around other players.
  4. Teacher should supervise the game(s) to be sure that participants are being safe and using correct techniques for passing, trapping, shooting, and dribbling. Stop game if concerns for safety arise. Discuss possible infractions and how to avoid injury or dangerous situations.
  5. At end of game, recap the activity. Review terminology, skills, strategy, and rules of play. Discuss any concerns players may have had and allow students time to share ideas to improve the game for next time.
Alternatives/Modifications
  • Goals and small mats can be used instead of cones.
  • Players can be allowed to move anywhere on the court.
  • Students can record specific number of hits and skills used by teammates or players if not directly involved in game play due to lack of space/equipment.
  • An alternate activity (scooterboard handball) can be played using the same area. In this game they are to pass a lightweight ball to each other in an effort to throw it into the opponent's goal. Possession changes is a teammate does not catch the ball. ("If someone on your team does not catch the ball, the other team gains possession, and the direction of play shifts.")
Reference